Table of Contents
SandFeild Lord
Description
The SandFeild Lord, formerly known as the sandworm, is a desert miniboss that can be found in the sandfeild of Mini World. He spawns during sandworms, coming out of the ground if a player is in the desert. Bringing a Sandproof cloak
to the fight is recommended, as the fight takes place in the sand storm. The boss will be stunned longer than other enemies when hit with sonic boom jars
, giving you time to run in and deal damage, or prevent an attack. Sandworm will run away and despawn when touching water, taking 100 damage per second in it, so use water bottles to get rid of unsanted sandworms. Upon defeat, it will drop a Roaring Sand
, and over 40 levels of EXP.
Attributes:
- Health: 2,000
- Melee Attack: 180
- Ranged Projectile: 45
- Speed: Usually immobile, though it moves at agile speeds during its charge attack.
Attacks:
The boss has 5 attacks:
- Melee attack: It will bite you if you get too close. This will instantly kill you if you are armourless.
- Sand Ball Attack: His main attack, it's a ranged attack where it shoots sand balls at the player. There will be a red circle around where the ball is targeted at. If the ball hits a players, they will get slowness. If the ball hits a misses, it will place a Yellow Sand block on the location.
- Charge attack: It will let out a loud roar before becoming mobile and moving towards the player at a rapid pace. It will destroy blocks in its way during this period. It will do large damage and knockback to any players hit by it. It will then immediately enter it's suction attack.
- Suction attack: It will stretch forward and open its jaws to pull any players in. If anything is caught in it, the sandworm will chew on them, doing 15 damage repeatedly over a period of time, and also healing the Sand Field Lord. It will then spit the victim out, most likely causing fall damage. The best way to avoid this attack is by throwing a
Sonic Boom Jar at the boss.
- Slam: If a player gets in a medium range of the Sand Field Lord, it will charge up and try to slam it's face on the player. This attack has a warning circle on its target area. If hit, the same thing will happen as in the suction attack, continuously damage for the victim, and healing for the sandworm.
Strategy:
- Environment:
You have fight the Sand Field Lord in a desert, as it needs to spawn during a sandstorm, and will immediately panic and leave if it brought out of the desert. Take note of this and the on going sandstorm, as the desert and it's weather will also be threats to you during your fight. Be sure to wear a
Sandproof Cloak, (as stated earlier) to prevent the continuous loss of armor durability and HP, though, you will still be pushed by the storm regardless. Make sure not to bump into cactuses, as their bleed will drain your hp overtime, though, you can make cactuses effectively harmless by drinking a
Hemostat before entering the fight, or you can simply fight it in a section of the desert that doesn't have many cactuses. When fighting at night-time, you also need to try and avoid
s and
Void Apostles, with apostles having long range and high attack speed, whereas scorpions can paralyze you with their toxin on hit, and can withstand the storm. If you ever need to escape the fight, desert Oasis don't have storms, and can be used to escape if any are nearby.
- The battle:
The best way to defeat the Sand Field Lord is at range, but if you are skilled enough, you can definitely go in for a quick session of melee strikes while it's in end-lag from it's attacks or stunned. Dodge the projectiles, and shoot back at the boss during the attack cooldown period. The projectiles the sandworm shoots out have pretty high gravity, and will often completely miss you if you are too far away vertically or even horizontally. In fact, you can jump over these at far enough range. You can also use the sand blocks the projectiles create as barriers to protect yourself from the projectiles. It's entire head is the critical hitbox, even it's jaw, so landing critical attacks won't be hard. Eventually, even if you stay just out of range, it will eventually do it's charge attack to close in on you. Though the sandworm is very fast, you can outrun it with basically any speed item, or avoid it by being up high. After it charges, it will try to pull you in, this is by far it's most threatening move. You are barely able to move while being pulled in, so don't try to outrun it. Instead, try to place blocks to avoid being pulled, or throw out a
Sonic Boom Jar to stun it before it grabs you. If it does happen to grab you, know that you can still attack and do basically everything other than move. Use your sword to hit in while your in it's mouth, or eat to heal as it chews on you.
If you wish to defeat it faster, you can attempt to rush in for melee damage, but this strategy is risky. The grab attack of the sandworm is incredibly easy to dodge, as it has a long wind up, small hitbox, and noticeable indicator. During this windup, you can dish out lots of damage on the boss, but make sure to run away before it begins using it's melee. It is HEAVILY un-recommended to attempt using a shield on the boss' melee attack, as it will basically always break the shield and leave you vulnerable to being immediately killed.
- Recommended items:
Sandproof cloak to survive the storm. Strong armor, or at least mithril, to survive it's high damage.
Hook Shot,
Sprinting Roast Dodo, or
any other item that grants speed
, in order to run away from it and dodge attacks. Any form of shield, to help block ranged hits if you are unable to dodge.
Sonic Boom Jar to stun the boss and interrupt it.
Trivia:
- Desert Oasis merchants will attack the boss on sight, and it won't fight back. This does mean they can steal your kill though, so be careful.
- The sandworm is the only boss in the game that is able to naturally appear and respawn without any interference from the player.
- The Sand Field Lord and
Icefall Troll are the only bosses that actually work when spawned in as creatures through the F3 developer mode, though the boss will run away and disappear if it isn't able to find a sandstorm. - The pattern on the chest of the boss is the same as the pattern on the back of
Scorpion (and subsequently large scorpions as they share a model). - Since the boss spawns sand blocks from it's projectiles, you could theoretically get infinite Yellow Sand from it, though this is really slow and would not benefit you.
