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survival_mode:creatures:sand_spirit_gaurd

Sand Spirit Gaurd

Sand Spirit Gaurds spawn in the underground desert temples of miniworld. These gaurdians will valiantly protect their home from any intruders. They have existed most likely before the player, and judging by the murals on their walls, they most likely have their own religion and God. They spawn within the initial first top corridors of the temple, and can also be spawned by Broken Element Core . Sandman can absorb up to 10 Yellow sand blocks or fine yellow sand block, in order to grow in size and gain more power. When defeated, sandman will go into a recovery state, if they are left alone long enough, they will recover. The sandmen have 2 attacks, a Melee, and a ranged.

Attacks:

•Ranged attack: When at range, Sand Spirit Gaurd will stop and shoot the Sand Spear projectile at you. This attack can be challenging to avoid in the narrow corridors of the temple. It deals 24 damage and moves quite fast.

•Melee attack: If you are close to the Sand Spirit Gaurd, it will approach you will hit you with a melee attack that does 52 damage. It is best to stay away from them, to avoid this attack.

Attributes:

  • Health: 150
  • Melee Attack: 52
  • Ranged attack: 24
  • Speed: Slow
  • Health (During recovery): 80
  • Attack (During recovery): Can't attack during recovery
  • Speed (During Recovery): Immobile during recovery.
  • Health (After absorbing 10 sand): 550
survival_mode/creatures/sand_spirit_gaurd.txt · Last modified: 2024/01/26 17:05 by patred