script:world_event:randomsoundid
randomSoundID
- Parameters and types: None
- Return value and type:
- code: numberSuccess (ErrorCode.OK) ErrorCode
- soundid: numbersound ID
- The main function of this method is to: Randomly generate a sound effect ID
- The specific use cases are as follows:
local code, soundid = World:randomSoundID() if code == ErrorCode.OK then print('Execution successful', code, soundid ) else print('Execution failed') end
script/world_event/randomsoundid.txt · Last modified: 2024/06/09 09:37 by don