script:ui_event:setstate
setState
- Parameters & Types:
- playerid: number player ID
- uiid: the ID of the string interface
- elementid: the ID of the string component
- pageIndex: the value of the string state
- effectid:number action enumeration LinearTransformation.None or LinearLinearTransformation
- time:number animation event (default)
- Return value and type:
- ErrorCode. OK
- The main function of this method is to switch the page state
- Specific use cases are as follows:
--This function is executed when the player clicks on the block
local function clickblock(event)
local playerid=event.eventobjid--Click on the player's mini number of the block
local uiid="6997615793455979871"--Interface ID
local statename="6997615793455979871-Foundation Page 1"-- Page status
--Toggle the player's page status
Customui:setState(playerid, uiid, statename)
end
ScriptSupportEvent:registerEvent([=[Player.ClickBlock]=], clickblock)
script/ui_event/setstate.txt · Last modified: 2024/06/11 03:36 by don