Table of Contents

Developer features

This section contains documentation for the main developer systems used in Mini World.

Script System

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Advanced scripting system used for complex logic, custom behavior, and extended gameplay mechanics.

Designed for developers who need more control than visual trigger systems provide.

Trigger (New System)

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Modern Scratch-style visual scripting system used for event-driven logic and game behavior.

Variable

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System for storing and managing variables and values used in Scripts and Triggers.

Trigger (Legacy)

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Old trigger system using Trigger → Condition → Action logic.

Still supported for existing maps, but no longer recommended for new projects.