Graphics Class

Class For Graphics Interface

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API list

Class:apiName(parameters) Return Description
Graphics:makeGraphicsText(title:string, font:number, apha:number, itype:number) array:table Create text board information
Graphics:makeflotageText(title:string, font:number, itype:number) array:table Create floating text information
Graphics:makeGraphicsProgress(v1:number, v2:number, color:number, itype:number) array:table Create progress bar information
Graphics:makeGraphicsArrowToPos(pos:number, size:number, color:number, id:number) array:table Generate arrow data pointing to the location
Graphics:makeGraphicsLineToPos(pos:number, size:number, color:number, id:number) array:table Generate line data pointing to the location
Graphics:makeGraphicsSurfaceToPos(pos:number, size:number, color:number, id:number) array:table Generate surface data pointing to the location
Graphics:makeGraphicsArrowToActor(objid:number, size:number, color:number, id:number) array:table Generate arrow data pointing to the object
Graphics:makeGraphicsLineToActor(objid:number, size:number, color:number, id:number) array:table Generate line data pointing to the object
Graphics:makeGraphicsSurfaceToActor(objid:number, size:number, color:number, id:number) array:table Generate surface data pointing to the object
Graphics:createGraphicsTxtByPos(x,y,z:number, graphicInfo:table, x2:number, y2:number) ErrorCode.OK graphid:number Create a text board on the position
Graphics:createGraphicsTxtByActor(objid:number, graphicInfo:table, dir:table, offset:number, x2:number, y2:number) ErrorCode.OK graphid:number Create a text board on the creature
Graphics:createflotageTextByPos(x,y,z:number, graphicInfo:table) ErrorCode.OK graphid:number Create floating text on the position
Graphics:createflotageTextByActor(objid:number, graphicInfo:table, dir:table, offset:number) ErrorCode.OK graphid:number Create floating text on the creature
Graphics:createGraphicsProgressByPos(x,y,z:number, graphicInfo:table, x2:number, y2:number) ErrorCode.OK graphid:number Create a progress bar on the position
Graphics:createGraphicsProgressByActor(objid:number, graphicInfo:table, dir:table, offset:number, x2:number, y2:number) ErrorCode.OK graphid:number Create a progress bar on the creature
Graphics:removeGraphicsByPos(x,y,z:number, itype:number, graphType:number) ErrorCode.OK Delete the graphic information on the position
Graphics:removeGraphicsByObjID(objid:number, itype:number, graphType:number) ErrorCode.OK Delete the graphic information of the creature
Graphics:updateGraphicsTextById(graphid:number, title:string, fontsize:number, apha:number) ErrorCode.OK Update the text content of the graphic information
Graphics:updateGraphicsProgressById(graphid:number, Curval:number, maxval:number) ErrorCode.OK Update the progress of the progress bar
Graphics:createGraphicsArrowByActorToPos(objid:number, info:table, dir:table, offset:number) ErrorCode.OK Create an arrow pointing to the location of the creature
Graphics:createGraphicsArrowByActorToActor(objid:number, info:table, dir:table, offset:number) ErrorCode.OK Create an arrow pointing to the creature
Graphics:createGraphicsArrowByPosToPos(pos:table, info:table) ErrorCode.OK Create an arrow pointing to the location
Graphics:createGraphicsArrowByPosToActor(pos:table, info:table) ErrorCode.OK Create an arrow pointing at the location of the creature
Graphics:createGraphicsLineByActorToPos(objid:number, info:table, dir:table, offset:number) ErrorCode.OK Create a line between the creature and the position
Graphics:createGraphicsLineByActorToActor(objid:number, info:table, dir:table, offset:number) ErrorCode.OK Create a line pointing to the creature
Graphics:createGraphicsLineByPosToPos(pos:table, info:table) ErrorCode.OK Create a line pointing to the position
Graphics:createGraphicsLineByPosToActor(pos:table, info:table) ErrorCode.OK Create a line pointing to the position of the creature
Graphics:createGraphicsSurfaceByActorToPos(objid:number, info:table, dir:table, offset:number) ErrorCode.OK Create a surface pointing to the location
Graphics:createGraphicsSurfaceByActorToActor(objid:number, info:table, dir:table, offset:number) ErrorCode.OK Create a face pointing to the creature
Graphics:createGraphicsSurfaceByPosToPos(pos:table, info:table) ErrorCode.OK Create a surface pointing to the position
Graphics:createGraphicsSurfaceByPosToActor(pos:table, info:table) ErrorCode.OK Create a face whose position points to the creature
Graphics:snycGraphicsInfo2Client() Refresh the information to the passenger plane, call after updating the graphic information interface
Graphics:makeGraphicsImage(imgid:number, scale:number, apha:number, id:number) array:table Create picture information
Graphics:createGraphicsImageByActor(objid:table, info:table, dir:table, offset:table) ErrorCode.OK Create a face whose position points to the creature
Graphics:createGraphicsImageByPos(x,y,z:table, info:table) ErrorCode.OK Create a face whose position points to the creature