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        <title>WIKI - Mini World: CREATA</title>
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        <dc:date>2024-04-10T06:59:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>AI Editor</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:ai_editor_tutorials&amp;rev=1712732364&amp;do=diff</link>
        <description>AI Editor

	*  A brand new editor for editing creatures behaviors - Behavior Tree Editor. Allows developers to customize creature behavior and make the behavior of creatures no longer rigid, but more flexible and controllable. 
	*  This is a graphical programming tool used to describe the behavior of entities. It is a tool similar to a flow chart.</description>
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        <dc:date>2025-06-15T14:41:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Instructions for adding audio files to Mini World</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:audio_from_devices&amp;rev=1749998460&amp;do=diff</link>
        <description>Instructions for adding audio files to Mini World

Step 1. Go to Icon section in miniature.



Step 2. Go to Mine.





Step 3. Find and select the Audio item.



Step 4. Select the audio file to add (format .mp3, .ogg).





Note: If the audio file is copyrighted, the map will be deleted and your account will be permanently locked, unable to use this feature.</description>
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        <dc:date>2023-07-12T10:40:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Map Basic Settings</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:basic_settings&amp;rev=1689158451&amp;do=diff</link>
        <description>Map Basic Settings

The map basic setting is the function for the developer to set the basic logic of the map. This setting is very important for the developer, and it is also the content that the developer must set before using the trigger to make the game logic.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-17T19:03:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Understanding the tools to build</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:buildmode&amp;rev=1715972632&amp;do=diff</link>
        <description>Understanding the tools to build

In Mini World: CREATA, there are many ways that can be used to build the same structure. All of these forms of building can be learned here for you to pick the most convenient one.


Tools for creating terrain

The following methods can all be used to build terrain. Each of these methods have pros and cons, so pick whichever is personally the best.</description>
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        <dc:date>2024-01-10T03:30:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Custom Image Function</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:custom_image&amp;rev=1704857440&amp;do=diff</link>
        <description>Custom Image Function

When using this function, you should avoid using materials or stickers from other well-known anime, animations, and games. In order to avoid the risk of related infringement, the relevant content review will not be passed.

Where can we use the custom image?</description>
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        <dc:date>2025-06-15T14:43:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Mini Developer</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:developer_editor&amp;rev=1749998590&amp;do=diff</link>
        <description>Mini Developer

Developer Tools

	*  Introduction to New Developer Mode
	*  Understand The Tools to Build

----------

Developer Features

	*     AI Creature Behavior
	*    3D Entity Object
	*    Skybox - Adjust The Sky

----------

Frequent Asked Question

How to Convert Old Mode to The New Mode

	*   Convert Map from Old Dev Mode to New Dev Mode

How to Get Map ID

	*    Get Map ID

How to fix &quot;error_same_res_md5&quot;

	*   How to fix &quot;error_same_res_md5&quot; after importing images from your device

H…</description>
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        <dc:date>2025-06-14T02:12:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Mini-Developer Guide</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:developer_operation_guide&amp;rev=1749867142&amp;do=diff</link>
        <description>Mini-Developer Guide



Getting Started

	*  How to Sign Up as Mini-Developer in Miniworld
	*  How to Verify Shop and Use Shop Function
	*   Leaderboard

Step Into Market

	*  Understand The Market
	*  Attract Player
	*  Setup Developer Shop
	*  Revenue Tutorial
	*  Play Advertisements

Featured for Developer

	*  Map Developer Guide
	*  How to Use Developer Centre
	*  Cloud Archive
	*  Submit Feature Map
	*  Armor Plugins

----------

Read More About Tools,Features,Documentation of Triggers and…</description>
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        <dc:date>2025-07-18T02:46:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>developer_center:developer_reference</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:developer_reference&amp;rev=1752806763&amp;do=diff</link>
        <description>🧮I. TRIGGER

	*    Enter String
	*    HP Bar
	*    Answer Question
	*    Online Gift Pack (Timer)
	*    Checkpoint Area
	*    Rest area
	*    Automatically Attacked In Player's Area
	*    Show Item Information
	*    Daily Gift
	*    Lantern
	*    Progress Bar
	*    Skill Countdown
	*    Summon Snowman
	*    Trash Can
	*    Smoke Bomb
	*    Ranking Icon
	*    Trigger Skill: Shield
	*    Pet
	*    Flashlight
	*    Move block at short distance
	*    Speed up

📑II. SCRIPT

	*    How To Use Mini Worl…</description>
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        <dc:date>2023-08-10T01:53:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Developer Store</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:developer_store&amp;rev=1691632404&amp;do=diff</link>
        <description>Developer Store

The Developer Store is a store that is available to players who are in the Developer Program. Developers can choose to sell items there with in-game currency.

Store setup (for developers)

While in a Dev Mode map created by the player, they can open the Developer Store by clicking the respective button on the Developer Tools screen or on the HUD near the minimap.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-07-15T05:48:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Developer Tools</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:developer_tools&amp;rev=1689400101&amp;do=diff</link>
        <description>Developer Tools

Being a map developer you must know how to use the developer tools, that's why this topic is created for novice developers. 

----------

----------</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-02-24T08:40:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>API Documentations</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:documentation&amp;rev=1740386442&amp;do=diff</link>
        <description>API Documentations

	*  Variable
	*  Trigger
	*  Old Trigger
	*  Script

Developer Features

	*  UI Editor
	*  Tool Mode

----------

Read More About Tools,Features,Documentation of Triggers and Sript to Learn and Engage with More Attractive and Fun Maps Features! 

	*   Learn About Developer Tools &amp; Features
	*   Learn from Example &amp; Case

----------

----------</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:get_map_id&amp;rev=1715776587&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-15T12:36:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GET MAP ID</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:get_map_id&amp;rev=1715776587&amp;do=diff</link>
        <description>GET MAP ID

Now, map ID is so important for developers. You can use map ID to find a map faster and it won't get confused between this map and that map (this way only get your map ID, you owned that map) So, how do you get the map's ID?

Step 1: Find and put on</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-19T01:22:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Who plays Mini World: CREATA, and what are they interested in?</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_analyze&amp;rev=1716081738&amp;do=diff</link>
        <description>Who plays Mini World: CREATA, and what are they interested in?

Mini World: CREATA is appealing to a diverse audience. Players of all ages enjoy the game's creative freedom and community-driven content. However, the majority of players are either:

	*</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-17T15:01:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>How to Sign Up As a Developer</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_apply&amp;rev=1715958067&amp;do=diff</link>
        <description>How to Sign Up As a Developer

This tutorial is tailored for new players in 2024. While there are various ways to sign up as a developer, this guide focuses on the easiest method.

Follow These Steps:

Step 1: Go To Developer Service Centre




To Start, Create a Developer Map:</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-05T15:36:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>HOW TO CONVERT MAP FROM ORIGIN DEV MODE TO ADVANCED DEV MODE</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_convert_map_from_origin_dev_mode_to_advanced_dev_mode&amp;rev=1714923371&amp;do=diff</link>
        <description>HOW TO CONVERT MAP FROM ORIGIN DEV MODE TO ADVANCED DEV MODE

Overview: Mini World: CREATA is a sandbox game that allows you to create your own worlds and games using different modes and tools. One of the modes that you can use is the Develop mode, which has two types: Ori.Dev Mode and Advanced Dev Mode. These two types have different features and functions that you can explore and utilize.</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_setting_dev_shop&amp;rev=1715952383&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-17T13:26:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>HOW TO SET UP DEVELOPER SHOP</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_setting_dev_shop&amp;rev=1715952383&amp;do=diff</link>
        <description>HOW TO SET UP DEVELOPER SHOP

Introductions: In advanced developer mode, you can use advance functions, but some people don't know how to setting developer shop. In this post, I will tutorial about it!

Step 1: Please Choose “Tool”



Step 2: Choose</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_use_api_settext_settexture&amp;rev=1709438650&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-03-03T04:04:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>HOW TO SET TEXT, SET TEXTURE (SCRIPT)</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_use_api_settext_settexture&amp;rev=1709438650&amp;do=diff</link>
        <description>HOW TO SET TEXT, SET TEXTURE (SCRIPT)

Introduction: The Mini World Game has a lot of games about parkour, pvp, pve, etc. But it can make with script and trigger. So today, I will tutorial about set text and set texture 

1. How to get elements?

	*</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-04-03T14:36:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>HOW TO USE MINI WORLD API, CODE, BASIC FUNCTION</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_use_mini_world_api_code_..._details_information&amp;rev=1712154986&amp;do=diff</link>
        <description>HOW TO USE MINI WORLD API, CODE, BASIC FUNCTION

Tutorial: Recent, the Mini World has a lot of good maps. It usually uses script. Now I will tutorial about how to use basic function in the Mini World API

----------

1. What is variable

variable has the form of letter. It does not have value. If you set your variable equal to value(number).
example:</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-17T18:57:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>How To Verify Shop in Miniworld Developer</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:how_to_verify&amp;rev=1715972274&amp;do=diff</link>
        <description>How To Verify Shop in Miniworld Developer

First of all, you must meet these criteria:

	*  1. Have more than 0 popularity, which means you need at least 1 real player to download your map.
	*  2. Have uploaded at least one map within the past 90 days.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-05T15:35:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>HOW TO USE IF... THEN/ IF... THEN ... OTHERWISE</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:if_then_condition&amp;rev=1714923343&amp;do=diff</link>
        <description>HOW TO USE IF... THEN/ IF... THEN ... OTHERWISE

Introduction: If... then/ If... then... otherwise is two of conditions in Mini World. Now let's go to read this tutorial.

This is If... then codeblock:


This is If... then... otherwise codeblock:


1. Condition</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:introduction&amp;rev=1715972577&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-17T19:02:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Introduction to New Develop Mode</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:introduction&amp;rev=1715972577&amp;do=diff</link>
        <description>Introduction to New Develop Mode

Beginner Guide

Are you feeling lost and confused while trying to navigate the new Develop Mode? Don't worry, I'm here to help you master it. Even if you're a complete newbie to this page, I guarantee that you'll be able to use this mode like a pro with my guidance. I understand how overwhelming it can be when you first see the unfamiliar interface, but with my support, you'll be able to breeze through it with ease. Let's get started!</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:mini_sky_box_tutorial&amp;rev=1712642603&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-09T06:03:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Colorful skies change with you - Mini Sky Box Tutorial</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:mini_sky_box_tutorial&amp;rev=1712642603&amp;do=diff</link>
        <description>Colorful skies change with you - Mini Sky Box Tutorial

----------

Skybox overview:

	*  Mini world new sky box and filter settings function, invite you to experience this colorful world together;
	*  Sky Box overlay filter settings, we can easily realize a variety of styles and effects;</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:model_and_plugin_pack&amp;rev=1704878364&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-10T09:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Model and Plugin Pack</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:model_and_plugin_pack&amp;rev=1704878364&amp;do=diff</link>
        <description>Model and Plugin Pack

Model

	*  [Resource Center 1] Entrance and basic menus
	*  [Resource Center 2] Download and use the mininatures
	*  [Resource Center 3] Upload the mininatures
	*  [Example] How to make a cat

Plugin Pack

Plugin Pack Tutorial</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:new_feature_entity_system&amp;rev=1712727880&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-10T05:44:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>[New feature] Entity system</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:new_feature_entity_system&amp;rev=1712727880&amp;do=diff</link>
        <description>[New feature] Entity system

	*  Previously, developers could put three categories of items in the game scene: cubes, props, and creatures. This update adds a fourth major category: entities. Entities have more accurate collision detection and can be rotated and scaled at will. This greatly improves the experience of the game scene.</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:play_advertisements&amp;rev=1715771756&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-15T11:15:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>PLAY ADVERTISEMENTS</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:play_advertisements&amp;rev=1715771756&amp;do=diff</link>
        <description>PLAY ADVERTISEMENTS

When players Play Adversitements on your map, you will get money. However, some developers don't know how to make trigger display advertisements. So now I'll tutorial you about it.

Step 1 - Create 2 blocks to display the advertisement</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:plugin&amp;rev=1688932571&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-07-09T19:56:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Plugin Function</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:plugin&amp;rev=1688932571&amp;do=diff</link>
        <description>Plugin Function

What Are Plugins?

A plugin is a tool that can change the original blocks/creatures/props of the map, and can also add custom game content. The plugin is stored in the plugin library, which is represented as a block, creature or prop one by one.</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:ranking&amp;rev=1714923258&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-05T15:34:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>How to use ranking lists</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:ranking&amp;rev=1714923258&amp;do=diff</link>
        <description>How to use ranking lists

Ranking lists are a feature in Mini World: CREATA used for sorting players into a leaderboard, with varying settings and values. Learn more about them here.

How to enable/create a ranking list?

Easy! Follow these steps:

	*</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:share_map&amp;rev=1710986416&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-03-21T02:00:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SHARE MAP</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:share_map&amp;rev=1710986416&amp;do=diff</link>
        <description>SHARE MAP

Introduction: You need to play good games in Mini World: Creata. Here, you can find a lot of good maps for yourself, and create new ideas for you. Not only help you find a lot of maps, and create new ideas it also helps you gain experience in creating good maps</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:trigger&amp;rev=1691045216&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-03T06:46:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Trigger</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:trigger&amp;rev=1691045216&amp;do=diff</link>
        <description>Trigger

In order for you to understand the mechanism of operation of the trigger I will give an example of a story, In the process of reading the story, pay attention to the relationship between “events”, “conditions” and “actions”.


Story:</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:trigger_new&amp;rev=1734880792&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-12-22T15:19:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>New Trigger Block</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:trigger_new&amp;rev=1734880792&amp;do=diff</link>
        <description>New Trigger Block



What is a Trigger Block?

The Trigger Block is a new trigger system that lets you easily view your code scripts using a block-based display. It makes creating fun and interactive games much easier, especially for eager developers of all skill levels! With this system, you can add more features and provide exciting feedback to players.</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:understanding_datatables&amp;rev=1771717591&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-21T23:46:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ScriptSupportEvent:registerEvent Explanation (For Miniworld: Creata)</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:understanding_datatables&amp;rev=1771717591&amp;do=diff</link>
        <description>ScriptSupportEvent:registerEvent Explanation (For Miniworld: Creata)

Mini world follows an event-driven architecture. What this means for us is that scripts are centered around events. The basic structure goes as follows.

[INSERT IMAGE HERE]

Where</description>
    </item>
    <item rdf:about="https://wiki.miniworldgame.com/doku.php?id=developer_center:what_is_register_event&amp;rev=1726299446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-09-14T07:37:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ScriptSupportEvent:registerEvent Explanation (For Miniworld: Creata)</title>
        <link>https://wiki.miniworldgame.com/doku.php?id=developer_center:what_is_register_event&amp;rev=1726299446&amp;do=diff</link>
        <description>ScriptSupportEvent:registerEvent Explanation (For Miniworld: Creata)

In Miniworld: Creata, the game provides a special API called ScriptSupportEvent:registerEvent. This API is used to register new events in the game that your Lua script can listen to and respond to.</description>
    </item>
</rdf:RDF>
