World:spawnItem(x,y,z,blockid,quantity)
Where:
And returns:
When the player clicks the gold block. a gold ingot will be spawned.
local goldBlockId = 410 local goldIngotId = 11207 ScriptSupportEvent:registerEvent([=[Player.ClickBlock]=], function(e) local playerid = e['eventobjid'] local blockid = e['blockid'] local x,y,z = e['x'], e['y'], e['z'] if blockid == goldBlockId then World:spawnItem(x,y,z, goldIngotId, 3) end end)