alive: numberplayer status (0 means dead, 1 means alive, default -1 means all players)
Return value and type:
code: numberSuccess (ErrorCode.OK) ErrorCode
playerid: numberplayerUin
The main function of this method: Randomly obtain a player
The specific use cases are as follows:
--Randomly select a player from all players
--Parameters: -1 all players 0 dead players 1 alive players
local result,playerid=World:randomOnePlayer(-1)
--Display in the chat box
Chat:sendSystemMsg("Randomly selected a player:"..playerid)