Table of Contents

Plugin Function

What Are Plugins?

A plugin is a tool that can change the original blocks/creatures/props of the map, and can also add custom game content. The plugin is stored in the plugin library, which is represented as a block, creature or prop one by one.
For example, the grass blocks in the game will drop soil blocks when destroyed. You can modify it directly to make it drop diamonds after being destroyed, or change it to look like a fruit tree, or make the grass blocks dig at the same speed as stones. slow. To modify the properties of existing elements in the game, use plugins to achieve.
But if I want to add a block that is not in the game, then I have to choose the add-on of the plug-in, choose a template to edit directly, and add it to the game as a brand new block. After modifying the existing elements in the game, adding instead of modifying the original content, this new addition is also realized by plugins.

There are 2 ways to get to the plugin library i.e. from outside the map or from within the map.

Types of plugins

The plugins are divided into 7 categories, Block, Creature, Items, Recipes, Smelting, Storyline, and Status.

  1. The three Blocks, Creatures, and Items are to modify or add elements in the game, such as new creatures, new items, etc.
  2. Recipe and Smelting These two are recipes that modify or add to crafting or smelting.
  3. Storyline is to add content such as plots, dialogues or tasks to the game.
  4. Status is to modify or add the status BUFF effect in the game.

List of Block Plugin Settings

List of Creature Plugin Settings

List of Items Plugin Settings

Items are divided into Misc, Tools, Bow, Ammo/Projectile, Firearms, Food, Lucky Bag, and Equipment.

Misc:

Tools:

Bow:

Ammo/Projectile:

Firearm:

Food:

Lucky Bag:

Equipment:

List of Recipe Plugin Settings

List of Smelting Plugin Settings

List of Storyline Plugin Settings

List of Status Plugin Settings