Parameters :
Return Value :
Code Example :
-- Store the ID of Sound Effect into a Table local soundEffect = { explosion = 10538 } -- Simplify the Function for Easier Call local function playSoundOnPos(x,y,z,whatsound,volume) World:playSoundEffectOnPos({x=x,y=y,z=z}, whatsound, volume, 1, false) end -- Example of Usage playSoundOnPos(10,10,0,soundEffect,100);