Table of Contents

Pet

Finished Product

UI Design

Trigger

Step 1 - We need to create an event that is “When the player taps the creature or another player”

Step 2: Add an “If <condition> then” structure and generate a random number with 2 values (that means when you tap a creature, if the value is equal to 0, you are going to own them; otherwise, you aren't going to own them)

Step 3 - Set the creature to your own.

Step 4 - We are going to add a homemade block to cause the creature walking to accord with the player

Step 5 - Back to the first trigger, you must add this homemade to make the creature move

Step 6 - Handle pet's name


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