Table of Contents

Flashlight

Finished Product

Create features

Create a flashlight item

And we're going to create a Invisible Wall Block (note: please change light intensity to 15)

Trigger

Step 1 - Create an event, that is, “when the player selects an item,” and please choose “Flashlight” - you have already created

Step 2 - We will design an area filled with light blocks, ensuring it is as luminous as a flashlight.

Firstly, you need to import an area variable

Next, you must set newly created area variable to the player's location to area

Focus here, you need to choose “Convert Location to area”

Note: Please change to 1; the purpose is to prevent excessive brightness.

Then, please choose “Player location”

After 0.2 seconds, you're going to delete those blocks

Then, please choose clear all


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