{{@file@?nolink&70|@name@}} @desc@ ==== Attributes ==== * Food: {{@file@?nolink&24}} **@name@**\\ * Health: {{icons:@health_adjust@.png?nolink&16}} **@health_value@**\\ * Stamina: {{icons:@stamina_adjust@.png?nolink&16}} **@stamina_value@** * Shield: {{icons:@shield_adjust@.png?nolink&16}} **@shield_value@** * Energy: {{icons:@energy_adjust@.png?nolink&16}} **@energy_value@** * [[game_mechanics:temperature|Temperature]]: {{icons:@temperature_adjust@_t.png?nolink&16}} **@temperature_value@** * Status Effect: **@status_effect@** ==== Cooking ==== To cook a **@name@**, use any of the following recipes' ingredients in a {{survival_mode:items:stone_pot.png?nolink&24}} [[survival_mode:tool:stone_pot_new|Stone Pot]] or {{survival_mode:items:mithril_pan.png?nolink&24}} [[survival_mode:tool:mithril_pan_new|Mithril Pan]] (it can only be cooked in the latter after unlocking its [[game_mechanics:recipes|recipe]]): * **Recipe 1**: * {{@i1_file@?nolink&32}} @i1_name@ (@i1r1_quantity@) * {{@i2_file@?nolink&32}} @i2_name@ (@i2r1_quantity@) * **Recipe 2**: * {{@i1_file@?nolink&32}} @i1_name@ (@i1r2_quantity@) * {{@i2_file@?nolink&32}} @i2_name@ (@i2r2_quantity@) * **Recipe 3**: * {{@i1_file@?nolink&32}} @i1_name@ (@i1r3_quantity@) * {{@i2_file@?nolink&32}} @i2_name@ (@i2r3_quantity@)