====== stopSoundEffectOnPos ====== * Parameters and types: * pos: tableposition * soundId: numbersound effect ID * Return value and type: * code: numberSuccess (ErrorCode.OK) ErrorCode * The main function of this method is to stop the specified sound effect at the specified position. * The specific use cases are as follows: --Play music 10713 at the height 7 position (0,0) World:playSoundEffectOnPos({x=0,y=7,z=0},10713,100,1,false) --Display prompt in chat box Chat:sendSystemMsg("(0,0) height 7 position is playing music, make an animated expression to stop playing") --Execute this function when the player makes an animated expression local function Player_PlayAction(event) --Stop playing music 10713 at the height 7 position (0,0) --The first parameter is a table of coordinates of the music to be stopped --The second parameter is the music ID to stop playing. You can check it in the "Sound Effect Table Data" of "Mini World ID Query" World:stopSoundEffectOnPos({x=0,y=7,z=0},10713) -Display in the chat box Chat:sendSystemMsg("Stop playing (0,0) height 7 music 10713") end --Register an animation expression listener and execute the above function when the event occurs ScriptSupportEvent:registerEvent([=[Player.PlayAction]=],Player_PlayAction)