====== setBlockLightEx ====== * Parameters and types: * x,y,z: numberposition * lv: numberlight intensity (0~16) * Return value and type: * code: numberSuccess (ErrorCode.OK) ErrorCode * The main function of this method: Set the light intensity * The specific use cases are as follows: local code = World:setBlockLightEx(x, y, z, lv) if code == ErrorCode.OK then print('Execution successful', code ) else print('Execution failed') end