====== randomSoundID ====== * Parameters and types: None * Return value and type: * code: numberSuccess (ErrorCode.OK) ErrorCode * soundid: numbersound ID * The main function of this method is to: Randomly generate a sound effect ID * The specific use cases are as follows: local code, soundid = World:randomSoundID() if code == ErrorCode.OK then print('Execution successful', code, soundid ) else print('Execution failed') end