====== randomOnePlayer ====== ---- * Parameters and types: * alive: numberplayer status (0 means dead, 1 means alive, default -1 means all players) * Return value and type: * code: numberSuccess (ErrorCode.OK) ErrorCode * playerid: numberplayerUin * The main function of this method: Randomly obtain a player * The specific use cases are as follows: --Randomly select a player from all players --Parameters: -1 all players 0 dead players 1 alive players local result,playerid=World:randomOnePlayer(-1) --Display in the chat box Chat:sendSystemMsg("Randomly selected a player:"..playerid)