====== playSoundEffectOnPos ====== * Parameters and types: * pos: tableposition * soundId: numbersound effect ID * volume: numbervolume adjustment * Pitch: numberPitch adjustment * isLoop: boolWhether to play in a loop * Return value and type: * code: numberSuccess (ErrorCode.OK) ErrorCode * The main function of this method is to play the specified sound effect at the specified position. * The specific use cases are as follows: --Play music 10713 at the position of height 7 (0,0) --The first parameter is a table composed of the coordinates of the music being played --The second parameter 10713 is the sound effect id played, which can be viewed in the "Sound Effect Table Data" of "Mini World ID Query" --The last three parameters are: volume, pitch, whether to play in a loop World:playSoundEffectOnPos({x=0,y=7,z=0},10713,100,1,false) --Display in the chat box Chat:sendSystemMsg("Music is playing at the position of height 7 (0,0)")