====== setTexture ====== * Parameters & Types: * playerid: number player ID * uiid: string the UIID of the custom UI * elementid: the UIID of the string element * url: string image ID * Return value and type: * ErrorCode. OK * The main function of this method is to set the pattern texture of the image symbol * Specific use cases are as follows: --This function is executed when the player clicks on the block local function clickblock(event) local playerid=event.eventobjid--Click on the player's mini number of the block local uiid="6986982063319417057"--Interface ID local elementid="6986982063319417057_3"--Image component ID local url="10010"--The pattern id to be set --Set the pattern of the player's picture symbol Customui:setTexture(playerid, uiid, elementid, url) end ScriptSupportEvent:registerEvent([=[Player.ClickBlock]=], clickblock)