====== setText ====== * Parameters & Types: * playerid: number player ID * uiid: the ID of the string interface * elementid: the ID of the string component * text: string * animid:number animation ID (default parameter) * time: number animation duration (default parameter) * mode: number playback mode (default) * Return value and type: * ErrorCode. OK * The main purpose of this method is to set the content of the text symbol * Specific use cases are as follows: --This function is executed when the player clicks on the block local function clickblock(event) local playerid=event.eventobjid--Click on the player's mini number of the block local uiid="6986982063319417057"--Interface ID local elementid="6986982063319417057_1"--Text element id local text="Hello"-- The text content to be set --Set the display of the player's text symbols Customui:setText(playerid, uiid, elementid, text) end ScriptSupportEvent:registerEvent([=[Player.ClickBlock]=], clickblock)