====== setSize ====== * Parameters & Types: * playerid: number player ID * uiid: string the UIID of the custom UI * elementid: the UIID of the string element * width: the width of the number component * height: the height of the number component * Return value and type: * ErrorCode. OK * The main purpose of this method is to set the component size * Specific use cases are as follows: --This function is executed when the player clicks on the block local function clickblock(event) local playerid=event.eventobjid--Click on the player's mini number of the block local uiid="6986982063319417057"--Interface ID local elementid="6986982063319417057_3"--Component ID local width,height=500,200--Set the width and height of the component --Sets the size of the player's component Customui:setSize(playerid, uiid, elementid, width, height) end ScriptSupportEvent:registerEvent([=[Player.ClickBlock]=], clickblock)