====== rotateElement ====== * Parameters & Types: * playerid: number player ID * uiid: string the UIID of the custom UI * elementid: the UIID of the string element * rotate: number rotation angle * Return value and type: * ErrorCode. OK * The main function of this method: to rotate the element * Specific use cases are as follows: --This function is executed when the player clicks on the block local function clickblock(event) local playerid=event.eventobjid--Click on the player's mini number of the block local uiid="6986982063319417057"-- The interface ID of the component to be rotated local elementid="6986982063319417057_1"-- ID of the component to be rotated local rotate=90--The number of degrees to rotate (clockwise) --Rotate the element to the player Customui:rotateElement(playerid, uiid, elementid, rotate) end ScriptSupportEvent:registerEvent([=[Player.ClickBlock]=],clickblock)