====== Items Class ====== Class For Items Interface [[developer_center:developer_editor:script|Return To Previous Page]] ------ ==== How to Write Event ===== ScriptSupportEvent:registerEvent([[EventName]],callbackFunctionName) ==== Example ==== function AnyDropCreated (e) local playerid = e.eventobjid local itemid,target = e.itemid,e.toobjid local x,y,z = e.x,e.y,e.z end ScriptSupportEvent:registerEvent([[Item.Create]],AnyDropCreated) ===== Event List ===== ^ EventName ^ Parameters ^ Description ^ | DropItem.AreaIn | eventobjid, areaid, itemid | Drop into area | | DropItem.AreaOut | eventobjid, areaid, itemid | Drops leave area | | Item.Create | eventobjid, itemid, toobjid, x, y, z | Drops are created | | Item.Destroy | eventobjid, itemid, itemnum | When part of such equipment is destroyed | | Item.Disappear | eventobjid, itemid, itemnum, x, y, z | Drop disappears | | Item.Pickup | eventobjid, toobjid, itemid, itemnum, x, y, z | Drops are picked up | | Item.Expend | eventobjid, itemid, itemnum | Local food items of this type are consumed | | Missile.AreaIn | eventobjid, areaid, itemid, helper objid | Throwing objects enter the area | | Missile.AreaOut | eventobjid, areaid, itemid, helper objid | Throwing objects leave the area | | Missile.Create | eventobjid, itemid, toobjid, x, y, z | Throwables are created | | Particle.Item.OnCreate | eventobjid, effectid, x, y, z | When the effect is created on the drop | ===== Api List ===== ^ Class:apiName(Parameters) ^ Return Value ^ Description ^ | Item:getItemName(itemId:number) | ErrorCode.OK _ name:string | Get the prop name | | Item:getItemId(objid:number) | ErrorCode.OK _ itemid:number | Get the prop ID corresponding to the actor, such as balls, etc. | | Item:getDropItemNum(objid:number) | ErrorCode.OK _ itemnum:number | Get the number of dropped objects | | Item:randomItemID() | ErrorCode.OK _ itemid:number | Get random item ID | | Item:randomProjectileID() | ErrorCode.OK _ itemid:number | Get random throwing item ID | | Item:getItemDesc(itemid:number) | ErrorCode.OK _ desc:string | Get the description of the prop type | | Item:GetAttr(itemid:number, attr:number) | ErrorCode.OK _ value:number | Get prop properties | | Item:playAct(objid:number, animid:number, playmode:number) | ErrorCode.OK | Play animation for the falling object |