Introduction: The Mini World Game has a lot of games about parkour, pvp, pve, etc. But it can make with script and trigger. So today, I will tutorial about set text and set texture
1. How to get elements?

2. How to get UI ID (PC) Step 1: Choose “Script”

Step 2: Create a new script

Step 3: Choose “ID Library” to receive UI ID, cho picture to receive picute id

3. Set texture (script)
target: code: setText, element, UI. This is set texture form:
local function MWC (event)
code = Customui:setTexture(event.eventobjid, element, url) --- url = your content
if code == ErrorCode.OK then
Chat:sendSystemMsg("Success")
else
Chat:sendSystemMsg("Failed")
end
end
ScriptSupportEvent:registerEvent([=[UI.Show]=], MWC)
Explain:
for example I have an element a, an url b and this is my script (please change a and b to fit your map)
local function MWC (event)
code =Customui:setTexture(event.eventobjid, [[7333500111866553961]],[[7333500111866553961_1]], [[10010]]]) --- url = your content
if code == ErrorCode.OK then
Chat:sendSystemMsg("Success")
else
Chat:sendSystemMsg("Failed")
end
end
ScriptSupportEvent:registerEvent([=[UI.Show]=], MWC)
4. Set Text
Target: Code: - Set Text, an element, an UI, strings This is set texture form:
local function MWC (event)
code = Customui:setText(event.eventobjid, element, text) --- url = your content
if code == ErrorCode.OK then
Chat:sendSystemMsg("Success")
else
Chat:sendSystemMsg("Failed")
end
end
ScriptSupportEvent:registerEvent([=[UI.Show]=], MWC)
Explain:
Practice
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