====== Developer Store ====== The **Developer Store** is a store that is available to players who are in the Developer Program. Developers can choose to sell items there with in-game currency. ===== Store setup (for developers) ===== While in a Dev Mode map created by the player, they can open the Developer Store by clicking the respective button on the Developer Tools screen or on the HUD near the minimap. {{ :developer_center:developer_store:developer_ui.png?600&nolink }} The player can add new products to sell in the store or edit existing products. Products are saved only when the player presses the **Save** button and the map has been uploaded beforehand. ==== Adding or editing products ==== On the Developer Store window, the player can press **Add** to add a new product or click an existing product to edit it. This will open the **Product Configs** window where the player can edit products. {{ :developer_center:developer_store:product_configs_window.png?600&nolink }} From there, the player can edit the price of the product, add tags, assign it to a category, and choose whether the product can be obtained with advertisements. Products added to the store must be unique. ^ Product config ^ Description ^ | Purchase By | Determines the type of currency that the product needs to be purchased with.\\ Possible options include **Mini Coins**, **Mini Beans**, **Mini Point**, and **Mini Point+Mini Coins**. | | Add Tag | Whether to show a tag on the product.\\ Tags can be selected between **Trending**, **New**, **Featured**, **HOT**, **Limited**, and **Discount**.\\ **Limited** and **Discount** tags expire after a period of time set by the map creator (which is named **Selling Time** for **Limited** items, or **Discount Duration** for **Discount** items, and can only be set to 7, 30, 60 or 90 days), starting at the moment the store is saved.\\ After the tags' expiration times, products with a **Limited** tag will be deleted from the store, while products with a **Discount** tag will be converted to a regular product and sold at the original price.\\ The **Discount** tag cannot be selected if the product is set to be purchaseable with either Mini Coins or Mini Points. | | Item Category | Assigns a product to a category.\\ By default, the item categories are named **General**, **Weapon**, **Equipment**, **Food**, **Item**, **Consumable**, **Others**, **Mount**, **Tool** and **Gift Pack**. | | Selling Price | Sets a price for the product.\\ For discounted products, there is an option to set a discounted price which will be used while the discount is active and can only be lower than the original price. | | Ads Mode | Allows the product to be obtained for free by watching an advertisement.\\ This configuration is not available when the product in question is set to be discounted, or purchaseable with either Mini Coins or Mini Points. | ==== Store limits ==== Products in the store can have a maximum Mini Point cost of 19999 units. As the player's Developer Level increases, the price limit will be higher and they can place more products in a map's store at a time. ^ Developer Level ^ Maximum number of items ^ Maximum price ^ | 1 (Mini Stardust) | 10 | **Mini Coins:** 99\\ **Mini Beans:** 199 | | 2 (Mini Nebula) | 20 | **Mini Coins:** 99\\ **Mini Beans:** 299 | | 3 (Jumbo Stellar) | 30 | **Mini Coins:** 199\\ **Mini Beans:** 499 | | 4 (Red Giant) | 50 | **Mini Coins:** 299\\ **Mini Beans:** 999 | | 5 (Super Giant) | 80 | **Mini Coins:** 399\\ **Mini Beans:** 2999 | | 6 (Hyper Neutron) | 100 | **Mini Coins:** 499\\ **Mini Beans:** 5999 | | 7 (Black Hole) | 150 | **Mini Coins:** 599\\ **Mini Beans:** 9999 | ==== Pass Card item ==== The player can add a {{:items:others:pass_card.png?0x32&nolink|}} **Pass Card** in their map's Developer Store. The product configurations are different for this item. ^ Product config ^ Description ^ | Purchase By | Locked to **Mini Coins**. | | Add Tag | **Limited** and **Discount** tags cannot be assigned to a Pass Card. | | Pass Card Duration | Sets the effective duration of the Pass Card when purchased.\\ Can be set between 1 and 90 days. | | Time setting for purchasing pop-up Window | Sets how long the player has to play until the prompt for purchasing a Pass Card appears.\\ Can be set between 60 and 360 seconds. | | Maximum owning duration | Sets the maximum amount of time that the player can own Pass Cards.\\ Can be set between 1 and 365 days. | | Daily purchase limit times | Determines how many Pass Cards the player can purchase at any given day.\\ Can be set between 1 and 10 times. | ===== Store UI (for players) ===== When playing in a Dev Mode world in Play Mode, the player can access the store by pressing the Developer Store icon on the HUD near the minimap. {{ :developer_center:developer_store:player_ui.png?600&nolink }} The player can purchase a product by pressing the box that contains the product, and then the //Buy now// button. Purchased products are added into the player's map storage and can be extracted for use in the map. The player can only purchase one copy of a product at a time. ===== Developer Store triggers ====== ==== Open Developer Shop ==== When executed on a player, the Developer Store will be opened. **Trigger text:**\\ Made **Player** open developer shop ==== Display Item Purchase Window ==== When executed on a player, a window for purchasing an item will appear. The recommendation text set by the map creator will be displayed in a box next to the item icon, and if playing on the PC version, the player can purchase the item by pressing **Y** (or **N** to purchase the item with Mini Points if the item in question can be purchased with either Mini Points or Mini Coins). Items purchased via the purchase prompt will automatically be added to the player's inventory for use. {{ :developer_center:purchase_prompt.png?300&nolink |}} **Trigger text:**\\ Show **Developer Store item** purchase panel to **Player**, recommendation text is **Character string** ===== Store revenue ===== When a product is sold to a player, 70% of the product's price is given to the map creator, while the remaining 30% of it is received by third-party services. 1 USD is the equivalent of 100 Mini Coins and 3500 Mini Points.