======Auto Checkpoint area ====== ==== Finished product ==== {{ :developer_center:developer_editor:202406271205.mp4?800 |}} ====Create features=== {{ :developer_center:developer_editor:202406271101.gif?nolink |}} ====Trigger==== **Step 1** - Create an event for it. In this case, we created an area, so we should choose "When player enter area" {{:developer_center:developer_editor:checkpoint_1.png?nolink&350|}} {{:developer_center:developer_editor:checkpoint_2.png?nolink&900|}} **Step 2** - Choose area you created {{:developer_center:developer_editor:checkpoint_3.png?nolink|}} {{:developer_center:developer_editor:checkpoint_4.png?nolink|}} **Step 3** - Choose its action {{:developer_center:developer_editor:checkpoint_5.png?nolink|}} **Step 4** - Because it is location but ours is area so, we must choose "central location of area" to covert it to area {{:developer_center:developer_editor:checkpoint_6.png?nolink|}} This trigger follows my idea, but you can change the event or the action if you want. I hope you understand this trigger because it will help you a lot when creating a parkour game ------ If you have any questions about Developer Tools, feel free to join our official discord server [[https://discord.gg/NVRZHBChBt|Mini World Global DEV discord]]